Tessellate Brings Together Physical + Virtual Worlds
What does the future hold? Designer and artist Zachary Frankel and self-taught 3D motion graphics artist Mikaela Stafford attempt to answer the age old question by merging physical and virtual spaces in their work. On display at Melbourne Design Week, the Tessellate exhibition showcased a selection of Frankel’s sculptural pieces alongside an animated interpretation of line and form by Stafford. New and emerging technologies, industrial processes, and materiality with 3D motions graphics were brought together in this way to challenge conventional ideas of consumption. Waste (in this case, post-industrial waste recycled plastics) is used to create valued products that merge the spaces between physical and virtual worlds to create their own hyper reality.
To learn more about Tessellate, visit zacharyfrankel.com.